Samsung Galaxy Store × Catch the Drop
Strategy, creative direction and marketing for the Samsung Galaxy Store’s Roblox game.
Strategy, creative direction, marketing, influencer campaigns and map art by Petrex. Developed by MetaMate for Samsung Galaxy Store.
- Roblox
- 2026
- Strategy · Creative direction · Marketing · Influencer campaigns · Map art

At a glance
- Partner
- MetaMate
- Game
- Catch the Drop! - Win the Runway
- Platform
- Roblox
- Year
- 2026
- Category
- Brand activation
Petrex madeThe strategy, creative direction, marketing, influencer campaigns and map art for Catch the Drop. MetaMate developed the game.
The brief
A Roblox launch for the Samsung Galaxy Store.
The Samsung Galaxy Store launched Catch the Drop! - Win the Runway on Roblox, a game developed by MetaMate. The launch was forecast at 500K engagements.
Petrex set the strategy and the creative direction, and ran the marketing.

The idea
A runway, and fashion to grab.
Petrex created the game’s creative direction. Players race down a runway through a futuristic city, grab fashion drops and claim free UGC.

What we built
Strategy, map art, thumbnails and campaigns.
Petrex went through more than 500 thumbnail concepts to reach the approved set. These are some of the approved ones.
- StrategyThe whole strategy for the Samsung Galaxy Store’s Roblox launch.
- Creative directionPetrex created the game’s creative direction and consulted on all of it.
- Map artAll of the art for the game’s map.
- ThumbnailsMore than 500 thumbnail concepts, narrowed to the approved set.
- Influencer campaignsEvery influencer campaign for the launch.
- MarketingAll of the game’s marketing.
From the build






In the game
Catch the Drop! - Win the Runway, on Roblox.
Players buy and equip clothes to earn cash, expand a showroom and grab shopping bags from each other. Every 15 minutes, a one-minute Galaxy Store Time drops coin boxes and raises the odds of rare items.
Play Catch the Drop! - Win the Runway on Roblox
Outcome
About four times the forecast.
The launch was forecast at 500K engagements. Roblox counts more than 2M visits to the game, about four times that. After the Roblox numbers come MetaMate’s own figures from day 4, as MetaMate reported them.
- Visits against the 500K forecast
- About 4x
- Window: Launch to 7 October 2026
Source: Owner-reported forecast against Roblox visits - Visits on Roblox
- 2M+
- Window: Launch to 7 October 2026
Source: Roblox, live - Player votes that are likes
- 92%
- Window: Launch to 7 October 2026
Source: Roblox, live
Partner context · Catch the Drop’s figures
Catch the Drop’s audience
MetaMate-reported. MetaMate published these figures in its case study, four days after launch.
Credits
Who did what.
- Client
- Samsung Galaxy Store
- Developer
- MetaMate
- Game
- Catch the Drop! - Win the Runway
- Strategy, creative direction, marketing, influencer campaigns and map art
- Petrex
Samsung and Samsung Galaxy Store are trademarks of Samsung Electronics. MetaMate developed Catch the Drop! - Win the Runway.
Deep dive
The whole case, piece by piece.
What players posted, the brief, everything Petrex made and the source behind every number. Jump to any part or keep scrolling.
Samsung Galaxy Store × Catch the Drop · Brand activation · MetaMate · Roblox · 2026
01Players and creators
From small channels to big ones.
Each video sits on a rung for the size of the channel that posted it. Pick a rung to look closer.
Reach ladder · 10–30 April 2026
51 public videos about Catch the Drop! Win the Runway from 32 channels, by the size of the channel. One dot per video.
5
videos from 5 channels with 100k–1M followers.
These videos are counted here and not shown by name.
As of 7 October 2026. Public YouTube counts, a floor, not a census. Combined views of these videos. Not unique players and not Petrex reach.
02Players and creators
When the videos landed.
One cell per period of the campaign, quiet stretches included. Hover a cell for its numbers.
Videos per day · 10–30 April 2026
The busiest day was 10 Apr 2026, with 20 videos.
51 public videos about Catch the Drop! Win the Runway, placed by the day they were posted. The upper cell counts videos; the lower cell adds up their views.
Videos020 in 10 Apr 2026
Views048k in 10 Apr 2026
Each row is shaded on its own scale, from zero to its busiest day.
Table view
| Day | Videos | Views |
|---|---|---|
| 10 Apr 2026 | 20 | 47,845 |
| 11 Apr 2026 | 6 | 4,026 |
| 12 Apr 2026 | 2 | 210 |
| 13 Apr 2026 | 1 | 86 |
| 14 Apr 2026 | 1 | 52 |
| 15 Apr 2026 | 2 | 179 |
| 16 Apr 2026 | 0 | 0 |
| 17 Apr 2026 | 12 | 17,361 |
| 18 Apr 2026 | 6 | 8,484 |
| 19 Apr 2026 | 0 | 0 |
| 20 Apr 2026 | 0 | 0 |
| 21 Apr 2026 | 0 | 0 |
| 22 Apr 2026 | 0 | 0 |
| 23 Apr 2026 | 0 | 0 |
| 24 Apr 2026 | 0 | 0 |
| 25 Apr 2026 | 0 | 0 |
| 26 Apr 2026 | 0 | 0 |
| 27 Apr 2026 | 0 | 0 |
| 28 Apr 2026 | 0 | 0 |
| 29 Apr 2026 | 0 | 0 |
| 30 Apr 2026 | 1 | 1,344 |
As of 7 October 2026. Public YouTube counts, a floor, not a census. Combined views of these videos. Not unique players and not Petrex reach.
03Players and creators
Every video, counted.
One tile per video, in the order they were posted, coloured by the size of the channel.
Counted tiles · 10–30 April 2026
51 tiles, one for each public video about Catch the Drop! Win the Runway, in the order they were posted. The colour is the size of the channel that posted it.
10 Apr 2026 to 10 Apr 2026
11 Apr 2026 to 17 Apr 2026
17 Apr 2026 to 30 Apr 2026
Table view
| Followers | Videos | Channels | Views |
|---|---|---|---|
| 0–1k | 4 | 4 | 512 |
| 1k–10k | 19 | 7 | 3,992 |
| 10k–100k | 23 | 16 | 48,550 |
| 100k–1M | 5 | 5 | 26,533 |
| 1M+ | 0 | 0 | 0 |
As of 7 October 2026. Public YouTube counts, a floor, not a census. Combined views of these videos. Not unique players and not Petrex reach.
04The brief
The brief, on one page.
Whose IP it is, where it ran, who we worked with and what they asked for.
05What we made
More than 500 concepts, one approved set.
The approved thumbnails beside a sample of the concepts that were not picked. Hover one to light its series; click it to look closer.
- 500+*thumbnail conceptsOwner-reported
- 36not picked, shown in the pileThumbnail concepts
- 28approved, every one shownApproved thumbnails
Not picked
Approved
Petrex thumbnails for Catch the Drop! - Win the Runway, made for the Samsung Galaxy Store launch.
Owner-reported: the count of every concept made. The pile is a sample of the ones not picked; the sheet holds every approved thumbnail.
06What we made
From the brief to launch.
What Petrex made, as stops on one arrow. Hover a stop to see it, click to open it.
The briefA Roblox launch for the Samsung Galaxy Store.
Launch on Roblox2M+ visits, about 4x the 500K-engagement forecast.
Numbered in case-index order. No production dates are confirmed, so this is not a schedule.
07What we made
Picked, beside a concept that was not.
Every column shows the same views, so the differences stand out. Click a cell to look closer.
Approved, beside a concept that was not
08The numbers
The numbers, with their sources.
Every figure on this case, with where it came from and the period it covers.
Samsung Galaxy Store × Catch the Drop
Reported results
Source: Owner-reported forecast against Roblox visits; Roblox, live. Window: Launch to 7 October 2026.
Catch the Drop’s audience
MetaMate-reported. MetaMate published these figures in its case study, four days after launch. Read the source
Public videos about Catch the Drop! Win the Runway
As of 7 October 2026. Public YouTube counts, 10–30 April 2026: a floor, not a census. Combined views of these videos. Not unique players and not Petrex reach.
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